# AdjCanvas

Adjust intensity of the virtual canvas

Syntax: `AdjCanvas(pint)`

* `pint` percentage of new intensity. 0 means no change

Example: `AdjCanvas(-20)`, decrease intensity of the whole canvas to 20 percent

See also: [AdjCanvasPoint](https://rmjjjt.gitbook.io/rubik-s-futuro-cube-sdk-open-beta-v1-4/summary/api-native-functions/graphics/adjcanvaspoint), [AdjArray](https://rmjjjt.gitbook.io/rubik-s-futuro-cube-sdk-open-beta-v1-4/summary/api-native-functions/graphics/adjarray)
