# Score

Display and announce reached score

Syntax: `Score(score, flag = SCORE_NORMAL, voice = 1, double_tap = 1)`

* `score` actual score to display&#x20;
* `flag` score color version type from SCORE definition
  * `SCORE_NORMAL` blue score - middle range
  * `SCORE_WINNER` colorful score - high range
  * `SCORE_LOSER` red score - low range
* `voice` if set to 1, score is announced
* `double_tap` if set to 1, function is waiting for double tap to restart and also voice ”double tap to restart the game” is announced

Notes: This function draws the score on the cube without using the standard drawing method. It is recommended to use it at the end of a game without any other drawing. Color scheme is selected by score definition type. It can announce the score by voice and it also can wait for a double tap to restart the game. To draw the score in the standard way, see [DrawScore](https://rmjjjt.gitbook.io/rubik-s-futuro-cube-sdk-open-beta-v1-4/summary/api-native-functions/misc/drawscore).

Example:

* `Score(199)` draw 199 in NORMAL colors, announces the score and waits for double tap
