DrawScore
draw_score(side,number)
{
new walker = _w(side, 0) //creates walker with default direction at square 0
new i
new h = number / 100
number% = 100
new t = number / 10
number% = 10
60
new o = number
if (h) DrawDigit(walker, h)
for (i = 0; i < 3; i++) WalkerMove(walker, STEP_BACKWARDS)
if (h || t ) DrawDigit(walker, t)
for (i = 0; i < 3; i++) WalkerMove(walker, STEP_RIGHT)
DrawDigit(walker, o)
}Last updated