Score

Display and announce reached score

Syntax: Score(score, flag = SCORE_NORMAL, voice = 1, double_tap = 1)

  • score actual score to display

  • flag score color version type from SCORE definition

    • SCORE_NORMAL blue score - middle range

    • SCORE_WINNER colorful score - high range

    • SCORE_LOSER red score - low range

  • voice if set to 1, score is announced

  • double_tap if set to 1, function is waiting for double tap to restart and also voice ”double tap to restart the game” is announced

Notes: This function draws the score on the cube without using the standard drawing method. It is recommended to use it at the end of a game without any other drawing. Color scheme is selected by score definition type. It can announce the score by voice and it also can wait for a double tap to restart the game. To draw the score in the standard way, see DrawScore.

Example:

  • Score(199) draw 199 in NORMAL colors, announces the score and waits for double tap

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