Vibrate

Vibrate for given amount of milliseconds

Syntax: Vibrate(msec = 100)

  • msec number of milliseconds for vibration

Notes: Maximum number of milliseconds is 5000. Each time this function is called, vibration is blocked for double the amount of time. Vibrate(150) blocks another call within the next 300 milliseconds.

Example:

  • if (IsGameResetRequest()) {...init game...}

Notes: Maximum number of milliseconds is 5000. Each time this function is called, vibration is block for double amount of time. Vibrate(150) blocks another call within next 300 milliseconds. Example: Vibrate(150), vibrates for 150 milliseconds

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